![]() None of these things are dealbreakers just yet, but a little of the shine has definitely come off. And don't get me started on Chapter faction keywords! The whole thing could have been a lot.cleaner. ![]() Primaris armour types (and Terminator) are keywords, but Firstborn armour types are not (and neither is "Firstborn" itself). But while that is often the case, there are other cases where the number of attacks is only one different or even equal - why?Īlso keywords: Primaris is a keyword, but a lot of things that are clearly Primaris marines do not have it. At first I thought Astartes Chainswords gave +1 A compared with a generic CCW, whereas Power Fists gave -1 A (so CS and fist differ by 2). I agree with the principle that weapon profiles should be presented in the form that you actually need, with as little additional calculation as possible (so don't say the model is S4 and a fist doubles it, say the model is S8 when using the fist - great!) But the calculation should still have been done in the background, so that weapons have consistent effects across different models. That aside, I am started to get annoyed with all the little inconsistencies. My friend who is an Ad Mech player is really annoyed that his Skitarii squads are illegal, as they can no longer take two of the same special weapon - not sure if that is new or inherited from 9th (also lots of units dropped a point of BS, but I pointed out that Protector Doctrine makes that back up a lot of the time).
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